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This is a submission to
RPG Maker Horror Game Jam #15: Witching Hour
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Devlog
Submission to RPG Maker Horror Game Jam #15: Witching Hour
Bite & Breakfast - Early Alpha
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Devlog
There are example maps in RPG Maker??? 400 hours logged....
May 29, 2026
by
MZQuest
#autisms
My steam time count for RMMZ is over 400 hours on making this game. I just discovered the example maps! All of those maps I thought looked nice in various plugins were just example maps! ( ˶ˆᗜˆ˵...
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NPC Emotions, moods, preferences, and more...
May 26, 2026
by
MZQuest
The next update will feature, in alpha form, the following systems; -NPC Emotions that reset daily. -NPC Moods that also reset daily. -Hunting to supply food to guests. -Farming to supply food to gues...
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Choice based story + progress of writing
May 23, 2026
by
MZQuest
- The game already, in its very basic "tech demo" early alpha format, features choices that affect hidden variables and switches. If you are presented with any kind of choice, it affects the world. -...
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Version 0.19.6 - Basic Fishing Update!
May 22, 2026
by
MZQuest
- Basic fishing implemented! You can head to the courtyard to find a mysterious man hiding in the bushes. He will give you a fishing rod. When in range of a fish, you can fish! If you succeed, you rec...
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Version 0.19.5
May 22, 2026
by
MZQuest
- A bedroom for every NPC! You are not allowed inside. -,.- - Fishes, not fishing (Not yet) added. - Food names changed. Farming still coming. - Morwenna fixed. Time is hard. - Heavy updates to dev mo...
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Version 0.19d
May 21, 2026
by
MZQuest
#RPG Maker is All
- bug fixes - food inventories given visual flair - food category names changed Please ignore previous messages of distress. There is no suffering in RPG Maker. RPG Maker is love. RPG Maker is life. W...
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Version 0.19c
May 21, 2026
by
MZQuest
- Never turn off your home map autorun. >.<...
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Version 0.19b
May 21, 2026
by
MZQuest
- Few bug fixes - Triple Triad tested. Implementing tomorrow. - Fishing minigame tested. Not implementing tomorrow. - The seeds for a farming minigame have been sewn. (☞゚ヮ゚)☞...
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Version 0.19a
May 21, 2026
by
MZQuest
- Bug fixes. (I brokeback Brennan in the last upload) Please help! RPG Maker is keeping my family hostage while forcing me to keep working in it! >.<...
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Version 0.19 - Basic Food and Hunger System + Dossier Button
May 21, 2026
by
MZQuest
- Meet the Food Witch! This is a testing mode system. You can add to food inventories through her. Four NPCs already have hunger implemented and they will starve to death if you don't feed them over a...
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Hornhawk & Seraphina (Spoilers)
May 20, 2026
by
MZQuest
I was told I have a tendency to "undersell" things. So here is a little teaser about some of the antics Hornhawk and Seraphina get up to... Both are possible proper guests with their own routines and...
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Version 0.18 - NPC Routines Update!
May 20, 2026
by
MZQuest
- All five regular NPC Guests now have a complete introductory routine! - Hidden characters fleshed out more. - More feed spots added. - More coming soon!...
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Version 0.17-stairs
May 19, 2026
by
MZQuest
1
#RPGMaker Keeping me hostage
- Added experimental new stair design. {{Please send help. RPG Maker will not let go of me. It has cast some kind of dark spell upon me. My hands hurt. I'm hungry. I'm tired...}}...
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Version 0.17b
May 19, 2026
by
MZQuest
- Fixed issue with Hornhawk being accessible to the player far too early...
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Version 0.17a
May 19, 2026
by
MZQuest
- Removed experimental proximity plugins. - Restored ability to return to title screen. PLEASE NOTE: The time system will not reset. Please use refresh page for now. Time system was a purchased plugin...
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Version 0.17
May 19, 2026
by
MZQuest
- Fixed some visual design issues in the west and east hallways. - Fixed shadows the player can not even see. - Added Goggles to the game. (He's currently broken.) - Added more options and hidden fun...
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Version 0.16
May 19, 2026
by
MZQuest
- Tested suspicion system. Technically implemented. Only way to adjust currently is dev mode. - NPCs can now detect the player and other NPCs and react. - Save mice are no longer annoying at night...
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